Nursery Safer Internet Day

We used familiar fairy tales and gave the characters different dilemmas that the children had to help them with so they could make the right choice and stay safe. Today we read Goldilocks and the Three Bears and talked about not talking to strangers ( and definitely not walk into their house and eat their porridge!)  and who we would ask for help if we got lost in the supermarket.



Reception Safer Internet Day


In Reception we used the characters in the Traditional Tales stories to help us understand what we should do to keep safe online.  We talked about how we should not go off with anyone we do not know and if we get any funny messages or pictures on our tablets we should let an adult know.

We all cut out a jigsaw to remind us how to keep safe.

Year 1 Support Safer Internet Day

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This morning, the children in Year 1 enjoyed listening to the story of Digiduck and the Magic Castle.

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The story focuses on Digiduck and some of his friends playing an online game. This story raised conversations about aspects of gaming such as:

  • how to tell if real money can be spent
  • keeping personal information, such as passwords, safe
  • what makes a strong password and
  • who we should tell if we see something on an online game that worries us or makes us feel sad.

Here are examples of some of the children’s work identifying who they would tell if they saw something on an online game that upset them:

The children imagined that Digiduck had been sent an unkind message by another user on the online game. They wrote kind messages to Digiduck to make him feel better. Here are some examples:

The children were very engaged and keen to learn about how to keep safe when using online games.

*Year 6 celebrate Safer Internet Day 2022*

Safer Internet Day 2022 research findings revealed - UK Safer Internet  Centre

To celebrate Safer Internet Day 2022, we kicked off the morning by sharing in an assembly with the rest of KS2 exploring respect and online relationships.

This year’s theme ‘All fun and games?’ got us discussing the best parts of being online: video calling friends and family, chatting with our friends, learning new things, watching videos and playing games.

We focused more on online gaming, exploring what we gain from online gaming and also the dangers. After naming our alien friend from Planet Gnimag, ‘Enilno’, we told him (and Mrs Hartwell who may as well have been an alien when it came to online gaming) all about the fantastic benefits it has to offer but also warned them both about the dangers and risks it poses. We decided it was best to give them both some of our best advice!

Here are some of our favourite ideas about how YOU can #PlayYourPart this year!

Remember, a safer internet isn’t just something we should celebrate for one day; we all need to play our part to promote it all year round!

Year 4’s Internet Safety Day

Today Year 4 have learnt about how to responsibly use the internet for playing games with others. Here are a few of their top tips when gaming online.

Safer Internet Day in Year 3

Year 3 have been learning how to stay safe when online gaming. They wrote advice to people online who felt under pressure as well as for those players putting pressure on others. In groups, we made posters on what to do online.



Year 2 Safer Internet Day

Year 2 have taken part in Safer Internet Day this morning. First, we listened to the story of Digiduck and the Magic Castle.

It was about some characters who were playing a game online and accidently bought things in the app after typing in a password. We discussed what the characters should have done, what a safe password includes and if it’s a good idea to share a password.

Then, we sorted things that were safe to share online and these we need to keep private.


Afterwards as a class, we discussed why it was or wasn’t safe.