This term in Computing, Year 6 have been using Scratch to create their own versions of the classic Pong game. Their focus has been on variables — an important concept in programming.

The games include several variables they’ve created themselves, such as time, speed, score, and high score. The children have also built on their previous knowledge to design new sprites, add sound effects, and create different backgrounds to make each game unique.

Below are three examples of their work — have a go and see if you can beat the high score!

 

 

 

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